3dSynth

Tutorials / Node Sculptor

Open in the interactive tutorials reader

Tutorial 6: Organic Erosion Vessel

Drive 3D value noise into Modulate Path to roughen a Circle in the normal or Z direction, then Layer Stacker for a column that looks eroded or weathered—a classic field → geometry pattern (compare to Grasshopper + Perlin on points).

Wavy / noisy wall from noise-modulated path preview

What you'll learn

Prerequisites


Step 1: Circle and noise

Step 1

Print Bed → Circle; path to Noise and Modulate

Build Print BedCircle as usual. Connect Circle path to Noise Field samples and to Modulate Path path. Connect Noise valuesModulate values. In Modulate Path, set Direction to Z (or try Normal (2D) for ribbing). Tune Gain and noise Frequency / Amplitude / Octaves.

Step 2: Stack

Step 2

Layer Stacker to Output

Connect Modulate Path pathLayer Stacker path, set layer count and height, then → Output Toolpath.

Outcome

A unique organic exterior every time you change seed or field strength.

Load this tutorial

Interactive preview is available in the interactive reader.

Interactive preview is available in the interactive reader.

What’s Next

Tutorial 7: Gravity LampPoint Attractor with gaussian falloff.