3dSynth

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Sampling

Controls how densely geometry is sampled into toolpath points. Higher quality means smoother curves but longer generation time.

Block

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Parameters

quality
Preset sampling density: Minimum (no subdivision, native G-code), Draft (1.0 mm), Good (0.5 mm), or Super (0.2 mm).
segment length (mm)
Override: set an exact segment length. Smaller = smoother, more points. Leave empty to use the quality preset.

How it works

Sampling determines how many points are generated along curves. More points = smoother curves but slower generation. The quality presets provide sensible defaults:

QualitySegment lengthBest for
MinimumNo subdivisionCompact G-code, straight lines and native arcs (default)
Draft1.0 mmQuick previews, testing
Good0.5 mmSmooth curves, normal use
Super0.2 mmFinal exports, highly detailed curves

Minimum produces the smallest G-code: straight lines emit a single G1 command, arcs and circles emit native G2/G3 commands (when Arc Support is enabled in printer settings). Curves that have no native G-code equivalent (bezier, spiral, sine wave) are still sampled with enough points to be accurate.