3dSynth

Docs / G-code Sculptor

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Rectangle Shape

This effect replaces the circular cross-section with an axis-aligned rectangle. Four independent corner radii let you round only the corners you want—from sharp right angles to a nearly pill-like outline. It defines the actual path geometry (not vertex displacement), does not support Growth Curve, and scales with your profile like other cross-section shapes.

Preview

Rectangle Shape preview

Effect Controls

Interactive preview is available in the interactive reader.

Parameters

Width (mm)
Rectangle extent on one axis (1–500 mm).
Length (mm)
Rectangle extent on the other axis (1–500 mm).
Radius TR / TL / BR / BL
Per-corner fillet radius in millimeters (0–200 each, step 0.1); 0 is a sharp corner.
Spiral (°)
Rotation of the rectangle that increases with height (−1800° to 1800°).
Phase
Angular offset of the rectangle around the layer (0–6.28 rad).

How It Works

The cross-section is a rounded rectangle where each corner can have its own arc radius. Internally the outline is a closed loop with line segments and circular arcs meeting tangentially (within valid radius limits for the box size). Your profile scales the whole footprint with height; Spiral adds height-varying rotation and Phase a constant twist.

Unlike bump or synth modulators, this effect does not deform an underlying cylinder—it is the boundary of the slice. Growth Curve does not apply to this module type.

Tips and Recipes