Stripes & Lines
Sometimes all you need is a good stripe. Stripes & Lines generates clean horizontal or vertical bands that wrap around your print as raised ridges or carved grooves. Deceptively simple -- but layer it, rotate it, and combine it with other effects, and you've got everything from pinstripe elegance to brutalist concrete ribs.
Preview

Effect Controls
Interactive preview is available in the interactive reader.
Parameters
Count- Number of stripes. Many thin stripes create a corduroy texture; few bold stripes make architectural ribs.
Fill- Probability each stripe appears. At 1.0 every stripe is present; lower values skip random stripes for a broken-line look.
Contrast- Edge sharpness between stripe and background. High = hard-edged bands; low = gentle undulations.
Width- How wide each stripe is relative to its spacing. Thin stripes with wide gaps feel etched; thick stripes with narrow gaps feel ribbed.
Blur- Softens stripe transitions. A touch of blur turns hard bands into smooth rolling waves.
Seed- When Fill is below 1.0, this controls which stripes survive. Same seed = same pattern.
Resolution- Texture resolution in pixels. Even simple stripes benefit from clean resolution.
Ratio- Aspect ratio of the texture map. Stretching can turn stripes into elongated dashes.
Depth (mm)- How far stripes push outward (positive) or carve inward (negative).
Tile U / Tile V- Repeats the stripe pattern around (U) and along height (V). Increase V for more horizontal bands up the height.
Rotation- Spin the stripes. 0° = horizontal bands, 90° = vertical columns, 45° = diagonal racing stripes.
Width Gain- Varies extrusion width on stripe peaks for ridges that feel physically thicker.
Flow Gain- Extra material on stripes for pronounced raised bands.