Pixel Weave
Digital textile, one pixel block at a time. Pixel Weave creates alternating horizontal and vertical strip clusters arranged in a grid -- like looking at a woven fabric under a microscope, or a retro TV test pattern molded into plastic. The result is a crunchy, tactile surface with a distinctly hand-crafted digital vibe.
Preview

Effect Controls
Interactive preview is available in the interactive reader.
Parameters
Grid Size- How many weave blocks across the texture. Fine grids feel like linen; coarse grids look like chunky knit.
Fill- Strip density within each block. Higher fill = tighter weave with less background showing through.
Gray Alternation- Contrast between the horizontal and vertical strip groups. Higher values make the weave direction pop.
Strip Width- Width of each individual strip. Fat strips overlap into a solid surface; thin ones leave visible gaps.
Blur- Softens the pixelated edges for a warmer, less digital feel.
Seed- Randomizes strip variation within the weave blocks.
Resolution- Texture resolution in pixels. Crank this up -- fine pixel detail needs high resolution to survive rasterization.
Ratio- Aspect ratio. Keep near 1.0 for square weave blocks, or stretch for a different fabric feel.
Depth (mm)- Displacement depth. The weave ridges push outward or carve inward based on sign.
Tile U / Tile V- Tiles the weave around (U) and along height (V) for seamless fabric coverage.
Rotation- Rotates the weave. 45° creates a bias-cut textile look.
Width Gain- Varies line thickness with weave brightness -- thread-like extrusion variation.
Flow Gain- Pushes extra material into the raised strips for tactile woven ridges.