Random
Seeded list of random values in [min, max]. Outputs a PointArray whose x-channel holds the scalar value (y and z are 0) — this is the convention every Field node follows, so Random plugs straight into Modulate Path / Modulate Toolpath.
Node
Interactive preview is available in the interactive reader.
Sockets
count, min, max, seed (in)- Ints / Floats. Optional overrides for the four parameters.
values (out)- PointArray. count entries of [value, 0, 0].
Parameters
Count- Number of random samples. Default: 10.
Min- Lower bound (inclusive). Default: 0.
Max- Upper bound (exclusive). Default: 1.
Seed- Integer seed — same seed produces the same sequence. Default: 42.
How It Works
Uses a seeded Mulberry32-style PRNG. Changing the seed completely reshuffles the sequence; the same seed always produces the same list — critical for reproducible prints.