3dSynth

Docs / Node Sculptor

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Line

Straight-line polyline between two points. The simplest Path primitive — useful for rails (Sweep Along Rail), debug geometry, and as a seed for subdivision nodes.

Node

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Sockets

a (in)
Vector3. Start point (default [0, 0, 0]).
b (in)
Vector3. End point (default [10, 0, 0]).
path (out)
Path — two-point polyline from a to b.

Parameters

This node has no parameters — both endpoints are socket inputs with defaults.

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