3dSynth

Tutorials / Node Sculptor

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Node Sculptor

Node Sculptor is a visual dataflow graph for procedural 3D: connect nodes with typed wires, build curves, fields, surfaces, SDFs, and toolpaths, and send the result to the Output node for G-code or mesh export. It is the closest thing in 3dSynth to Grasshopper or Geometry Nodes—but oriented toward FDM-printable results.

What you can build

Tutorials in this section

Fifteen hands-on projects from parametric spirals to full mesh-to-G-code pipelines. Each tutorial is loadable from the app so you can open the finished graph instantly.

Learn more in Docs

Open the in-app Documentation and browse Node Sculptor (Overview, Interface, Sockets, Evaluation, Templates) for the full feature reference.