Tutorial 12: Voronoi Enclosure
Build a tall hollow slab (Voronoi-celled) and a thin floor plate from the same bed centre, then Mesh Merge—a simplified enclosure pattern from the plan (one perforated wall + base instead of four rotated walls).

What you'll learn
- Stacking two independent extrude branches
- When Mesh Merge is the right tool (disjoint or touching meshes) vs Mesh Boolean
Prerequisites
- Tutorial 8 (Voronoi + extrude)
Step 1: Wall and base
Step 1
Two rectangle branches
On bed center, create Voronoi 2D from a first Rectangle; extrude tall for the celled body. On the same centre, a second Rectangle (slightly larger) extrude short for the base slab.
Step 2: Merge
Step 2
Mesh Merge to Output
Mesh Merge a ← wall mesh, b ← base mesh → Output Preview mesh. Inspect Z alignment so the wall sits on the base (adjust extrude distance / rectangle sizes).
Outcome
One STL with two components merged—split in the slicer if you want separate print jobs.
Load this tutorial
Interactive preview is available in the interactive reader.
Interactive preview is available in the interactive reader.
What’s Next
Tutorial 13: SDF Smooth Blend Sculpture — Union and Subtract with smoothness.