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Seam Shift

Rotate the start point (the "seam") of every closed segment in a Toolpath, with fixed, rotating, or pseudo-random modes. Used to hide layer seams by scattering them around the silhouette instead of stacking them in one vertical scar.

Node

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Sockets

toolpath (in)
Toolpath. Required.
shift (in)
Int. Optional shift override.
toolpath (out)
Toolpath — same geometry, seam rotated per-layer.

Parameters

Mode
How the shift evolves per layer. Fixed offset (constant), Rotating (shift · layerIndex — classic spiral), Pseudo-random (seeded RNG per layer).
Shift / layer
Number of vertices per layer. Default: 1. Negative values rotate the other way.
Seed
RNG seed for Pseudo-random mode. Default: 1. Same seed → same random pattern.

How It Works

Only closed segments (first ≈ last point) are touched; open segments and travels pass through unchanged. The seam vertex is preserved so the polyline closes onto itself. shift is interpreted in vertices, not arc length — pair with Divide Curve upstream for a length-based offset.

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