3dSynth

Docs / Node Sculptor

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Revolve

Classic surface of revolution: rotate a 2D profile around an axis through the origin to generate a 3D mesh. The quintessential vase / cup / bell builder.

Node

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Sockets

profile (in)
Path. Required — a 2D profile (by convention x = radius, z = height).
axis (in)
Vector3. Rotation axis through the origin. Default: [0, 0, 1].
mesh (out)
Mesh — the revolved surface.

Parameters

Segments
Radial subdivisions of the sweep. Default: 64. More = smoother. Clamped 3..1024.
Angle °
Sweep angle in degrees. 360 produces a closed revolution. <360 leaves the ends open (no side caps are generated for partial sweeps). Default: 360.
Axis
Rotation axis override. Default: [0, 0, 1].

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