Revolve
Classic surface of revolution: rotate a 2D profile around an axis through the origin to generate a 3D mesh. The quintessential vase / cup / bell builder.
Node
Interactive preview is available in the interactive reader.
Sockets
profile (in)- Path. Required — a 2D profile (by convention x = radius, z = height).
axis (in)- Vector3. Rotation axis through the origin. Default: [0, 0, 1].
mesh (out)- Mesh — the revolved surface.
Parameters
Segments- Radial subdivisions of the sweep. Default: 64. More = smoother. Clamped 3..1024.
Angle °- Sweep angle in degrees. 360 produces a closed revolution. <360 leaves the ends open (no side caps are generated for partial sweeps). Default: 360.
Axis- Rotation axis override. Default: [0, 0, 1].